Abstract
This study investigates the efficacy of smartphone applications in teaching computational thinking to students in Saudi Arabian primary and secondary schools. Computational thinking, encompassing problem-solving, computational logic, and algorithmic thinking, is an essential skill in the modern world. The research assesses various educational apps that support the development of computational thinking and examines their integration into the Saudi curriculum.
This study incorporates qualitative and quantitative research techniques to provide an inclusive perspective. Participants included primary and secondary school students from various schools in Saudi Arabia. The research employed pre- and post-tests for quantitative analysis and interviews and questionnaires for qualitative data. Quantitative results include pre- and post-tests of the students in computational thinking with the aid of co-varying with Computational thinking, while interviews and questionnaires with teachers and students offer qualitative data. Best-selling educational applications for ScratchJr, Lightbot, Cargo-Bot, and Kodable are compared concerning how efficiently they introduce programming ideas and encourage rational thinking.
Results have suggested that smartphone applications have a positive influence on students’ computational skills. An enhanced standard is also noticed regarding the students’ aspects that involve problem analysis, identification of pattern, and formation of algorithm. The use of applications such as ScratchJr and Lightbot is justified regarding an application’s capacity to improve students’ motivation and willingness to learn computational concepts. Teachers indicate that their students have shown more concern and engagement mainly when the teacher integrates these apps.
Hence, based on the findings of the study, it is evident that incorporating Smartphone applications into the curriculum will lead to a reforming change in the teaching approaches towards efficiency as well as feasibility of the learners. These findings are valuable for the Saudi context for policy and teaching enhancement, signaling the need to provide more resources in digital tools and invest in the professional development of teachers to capture the virtues of advanced technology in improving learners’ performance.
References
REFERENCES (TRANSLATED AND TRANSLITERATED)
A. Alshahrani, S. Ahmed, and R. Ward, "The influence of online resources on student–lecturer relationship in higher education: A comparison study," J. Comput. Educ., vol. 4, no. 2, pp. 87-106, 2017.
M. S. Farooq, M. Khalid, and F. Ahmad, "Current status of ICT in Saudi Arabia's educational system: A literature review," Int. J. Comput. Sci. Inf. Secur., vol. 14, no. 12, pp. 112-119, 2016.
K. M. Alqurashi, "Investigating the use of educational technology in Saudi Arabian secondary schools," Ph.D. dissertation, Dept. Edu., Univ. of Manchester, Manchester, UK, 2018.
Saudi Vision 2030, "Vision 2030 Kingdom of Saudi Arabia," 2016. [Online]. Available: https://www.vision2030.gov.sa/. [Accessed: Apr. 10, 2024].
A. Alghamdi, "Enhancing quality in Saudi higher education through e-learning: A theoretical framework," Int. J. Comput. Appl., vol. 166, no. 2, pp. 18-23, 2017.
N. Aljohani, "The integration of smartphone apps in teaching: A systematic review," Educ. Inf. Technol., vol. 25, no. 3, pp. 2237-2254, 2020.
J. M. Wing, "Computational thinking," Commun. ACM, vol. 49, no. 3, pp. 33-35, 2006.
L. Benton, C. Hoyles, I. Kalas, and R. Noss, "Bridging primary programming and mathematics: Some findings of design research in England," Digit. Exp. Math. Educ., vol. 3, no. 2, pp. 115-138, 2017.
C. Angeli and N. Valanides, "Developing young children's computational thinking with educational robotics: An interaction effect between gender and scaffolding strategy," Comput. Human Behav., vol. 105, p. 105954, 2020.
M. Almalki and N. Williams, "A strategy to improve the usage of ICT in the Kingdom of Saudi Arabia primary school," Int. J. Adv. Comput. Sci. Appl., vol. 3, no. 10, pp. 42-49, 2012.
S. Papert, Mindstorms: Children, computers, and powerful ideas. New York: Basic Books, 1980.
K. Brennan and M. Resnick, "New frameworks for studying and assessing the development of computational thinking," in Proc. 2012 Annu. Meeting Amer. Educ. Res. Assoc., Vancouver, Canada, 2012, pp. 1-25.
A. Yadav, C. Mayfield, N. Zhou, S. Hambrusch, and J. T. Korb, "Computational thinking in elementary and secondary teacher education," ACM Trans. Comput. Educ., vol. 14, no. 1, pp. 1-16, 2014.
S. Y. Lye and J. H. L. Koh, "Review on teaching and learning of computational thinking through programming: What is next for K-12?" Comput. Human Behav., vol. 41, pp. 51-61, 2014.
M. U. Bers, Coding as a playground: Programming and computational thinking in the early childhood classroom. New York: Routledge, 2017.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Copyright (c) 2024 Abdullah Alenezi