KONTSEDAILO, V. V.; VAKALIUK, T. A. SELECTION CRITERIA OF GAMES SIMULATION USED TO DEVELOP PROFESSIONAL COMPETENCIES OF THE FUTURE SOFTWARE ENGINEERS. Information Technologies and Learning Tools, [S. l.], v. 65, n. 3, p. 133–151, 2018. DOI: 10.33407/itlt.v65i3.2039. Disponível em: https://journal.iitta.gov.ua/index.php/itlt/article/view/2039. Acesso em: 16 may. 2022.